#pragma once
class GMFLight
{
public:
	GMFLight(void);
	virtual ~GMFLight(void);

private:
	// -------------------------
	// Disabling default copy constructor and default assignment operator.
	// If you get a linker error from one of these functions, your class is internally trying to use them. This is
	// an error in your class, these declarations are deliberately made without implementation because they should never be used.
	// -------------------------
	GMFLight(const GMFLight& t);
	GMFLight& operator=(const GMFLight& t);
};

